It takes five steps to start a new project

The default Firebird username/password is "sysdba/password". If you do not want to use the default password, you can change it with the Firebird gsec utility, which can be found in the Firebird BIN directory. An example of the command needed for changing the sysdba password is:
| "gsec -user SYSDBA -password masterkey -modify sysdba -pw MyKey37". |
For more information on how to secure Firebird database access see: http://www.firebirdsql.org/manual/fbutils-gsec.html
For reasons of easier access to a project's database, the username and password are written to the project's .amd file (<Project directory>\<ProjectName>.amd). If you find this unacceptable for security reasons, you can remove the username and password strings (leave the 'DBUser=' and 'DBPassword=' keywords - only remove the username and password strings) from this file. After this, Monitor one will prompt you to enter the username and password each time you start the program.

If the IPaddress box is double-clicked, Monitor one automatically assigns the local-host address: "127.0.0.1". This option makes it easy to make use of Monitor one as a drawing tool for presentation purposes.
It is not necessary to remove all links of an object before removing the object itself. All links to other objects are removed automatically.
When an object is removed, all object-related data (logging, history) is also removed from the database.
You can use the Discovery utility to scan a subnet or IP range to find out which IP nodes exists. The list of found nodes can be used to easily add devices to the network map. For more information, see the chapter: Discovery and Extensive Monitoring further in this manual.
There is a minimum size defined for a shared medium. The maximum length is undefined!
You can resize a shared medium by clicking it at the right.
If no specific font is specified, the default font is used. You can set the default font by selecting Options|Global configuration from the menu on the main window and than the Various tab.
For better readability Monitor one uses different line styles and colors for different link types. You can set the default link type for each individual map. The selected link type for a map is shown at the bottom of the map window. The default link type setting for a map is NOT saved to the database and defaults to "UTP/STP" each time Monitor one is restarted!
The current Monitor one version supports four different link types.
Clicking the same object twice cancels the operation.
Clicking the same object twice cancels the operation.
Monitor one allows you to add background images to your network maps. Background images help you identify the location of malfunctioning equipment and the consequences of a failure more quickly.
If you are the network manager of a WAN you could add a country-map to your network map, if you are managing a LAN you could add the floor plan or a campus plan.
Building network maps as factually as possible, will positively affect the error tracking process and the speed of solving network problems.
Assigned background images are saved (as bitmap files) with random names in the project directory.
Monitor one allows you to create a hierarchical multi-level map structure that lets you move easily between the individual maps by using the virtual "Network" object. You can build maps that represent IP subnets, buildings, floors, wiring closets etc.
There is no limit to the depth of a hierarchical structure.

The icon of a "Network object"
You can move between maps by double-clicking "Network objects". Each child map has a Network object pointing to its parent in the upper left corner. By double-clicking this object, you can return to the parent map.
The name of the icon on the parent map representing the child map has the name of the child map and vise versa. The icon on the child map representing the parent map has the name of the parent map!
The naming convention of a Network object differs from the naming convention of a device object. The name of a network is limited to 16 characters in length and may not contain spaces.
Error control (EC) is a very powerful feature that helps you quickly locate a problem, prevents superfluous Alerting and incorrect interpretation of a problem. EC tries to find the root-cause of a device that doesn’t respond to status requests anymore.
To be more precise, the above means that if a "No response" event occurs for a device, EC tries to find out whether the event is caused by a definite failure of the device itself OR by another device experiencing problems in the chain of devices (network paths) between the station running Monitor one (the "ThisStation" object on the map) and the device!
EC uses the information provided by the network map (connections and device types) to find out which device causes a "No response" event. It is therefore extremely important to set up your network maps as accurately/factually as possible. If a device "A" is physically connected to device "B", draw a link between them on your network map accordingly!

Without EC
By a failure of "Switch 10", four servers get the "No response" status. If Alerting by email is enabled, the network manager receives 5 email alerts (from which 4 are superfluous and incorrect!).

With Error control
Only "Switch 10" gets the "No response" status. The servers all get the "Unknown" status (blue tick). The network manager only receives one alert email.
Every time a device stops responding to status requests, EC verifies the status of all devices in the chain (network path) of devices from the ThisStation object to the device that stops responding. If one of the devices in the chain already has the "No response" status, Monitor one assumes this the root-cause of the event. In this case, the device that stops responding gets the blue tick.
If more than just one chain exists (because of network redundancy), Monitor one verifies all possible network paths!
In order to determine all possible network path(s) from the "ThisStation object" to a device, Monitor one needs two pieces of information:
Monitor one extracts link or connection information from the network map. It is therefore extremely important to draw network maps as factually as possible. The information whether or not a device forwards traffic comes from the definition of the Class each device belongs to (The checkbox This device forwards traffic via routing, switching, bridging or repeating on the Add/Modify a Class window). It is obvious that if you fail to set this option correctly, EC will not work as expected!
The list below shows some examples of device Classes that forward traffic.
The list below shows examples of devices with more than one connected interface that do not forward traffic
Enabling Error Control is simple; just add the ThisStation object to the network map and add a link object between the object and the switch or hub to which it is actually connected. The ThisStation object is a special purpose object representing the physical workstation (or server) that runs the Monitor one software. The ThisStation object is the key object for the "Error control" feature.

After adding the "ThisStation" object (and also after each time you add or remove links between device objects) the EC information database needs to synchronize. The EC icon on the Monitor one control panel has changed to the Sync icon:
. In order to start synchronizing, just click this icon. After seconds the Icon will change back to the normal EC Icon.
During synchronizing, Monitor one automatically switches to Designer mode and will prevent you from entering Designer mode while processing!
The time it takes to synchronize the EC information database heavily depends on the amount of redundancy (the number of redundant paths) in your network and can take from less than a second to a couple of minutes!
If Error Control is enabled, it takes more time before a "No response" status is propagated to the multilevel network map structure and the control panel. The color of the "EC panel" on the Monitor one main window shows Error Control activity.
The "ThisStation" object can only be added once (of course!)
You can verify whether your map is "EC proof" by enabling EC and after that clicking the
speedbutton on the Monitor one control panel.
Example 1.

A small company has two offices in different cities connected by internet via ADSL. The Firewall in the main office has a problem and is down. As you can see from the screenshot, EC is enabled (the "ThisStation" object is present on the map) but nevertheless all devices in the remote office have been marked "down" (erroneously)!
In the above case, the problem is caused by not checking the "This device forwards traffic…." checkbox for the Class the device "InternetCloud" belongs to. As a result, Monitor one "thinks" that it cannot reach the remote office devices at the other end of the WAN link. Monitor one "thinks" that there are no network paths available from the "ThisStation" object to the devices in the remote offices and displays the little "network disconnected" symbols at the bottom left of each device in the remote office. The "InternetCloud" device represents the huge internet routing network in one device.
After checking the "This device forwards traffic……" checkbox for the Class the "InternetCloud" device belongs to, the network map shows:

Example 2.

The screenshot above shows another interesting example. For reasons of redundancy, a cluster system has two connections to two different switches. Only the first NIC is active, the second one is "Hot-standby". By mistake, the "Forward" setting of the Class the device "Cluster1" belongs to is checked. Switch4 is actually down! Because of the "forward" setting of Cluster1, Monitor one "thinks" that there is an alternate network path to device Switch3, gets no reply from device Switch3 and marks it accordingly.
After clicking the EC verifier speedbutton
on the Monitor one control panel, the map shows:

Only TestServer1 has the "No Error Control information available" indicator (it is not connected).
After resetting the "Forward" control (unchecking the checkbox) of the Class the device Cluster1 belongs to, the map shows:

The Desktop feature allows you to save frequently used desktop setups to the database for easy restoring later. A desktop setup contains the size and position of opened map- and Shooter-windows. The Desktop feature is especially useful in large networks with many "areas of interest" or trouble spots.
To save the current desktop settings, click the Desktop tab on the Monitor one main window and after that click the
speedbutton. Enter a descriptive name into the Desktop name popup window and click the Save button. The new Desktop in immediately in effect and appears in the combobox.
If you change the desktop (if you close maps or if you start new real-time Shooters) you can save these modifications to the currently selected Desktop by clicking the
speedbutton.
A Desktop setup can be removed from the database by selecting it from the combobox and clicking the
speedbutton.