In Example 3 we will build a Shooter that retrieves all objects of the interfaces branch. Remember, the interfaces branch is a "table" object because devices can have more than one interface! Just as in the previous example, we will add the "parent" object ifEntry of all child objects as the Target and we will omit the Instance.

and the output looks like:

As you can see, the device responding to the requests has two interfaces: the loopback interface and the network interface. All values are shown in a list (not a table with rows and columns).